漂移高手隐私保护指引 / Drift Master Privacy Policy
漂移高手隐私保护指引 / Drift Master Privacy Policy
生效日期 / Effective Date: 2026-09-14
最后更新 / Last Updated: 2026-09-27
开发者 / Developer: SPIELPHANTOMLIMITED
联系邮箱 / Contact Email: kawhijimmy@spielphantom.com
1. 引言 / Introduction
本隐私保护指引说明“漂移高手”在运行过程中如何收集、使用、存储、共享和保护与玩家有关的信息。玩家选择游客模式或 Google Play Games 登录时,收集范围会有所不同。
This Privacy Policy explains how Drift Master collects, uses, stores, shares, and protects player-related information. The scope of collection differs depending on whether you use Guest Mode or sign in with Google Play Games.
2. 我们收集的信息 / Information We Collect
| 中文 | English |
|---|---|
| 本地游戏设置:语言、音量、同意状态、按键布局、技能等级、关卡记录和自建赛道数据。 | Local game settings: language, volume, consent status, control layout, skill levels, level records, and custom-track data. |
| 设备本地标识:用于区分不同安装的匿名安装标识。 | Local device identifier: an anonymous installation identifier used to distinguish installations. |
| Unity 匿名玩家标识:游客模式下由 Unity Authentication 生成的匿名玩家 ID。 | Unity anonymous player ID: an anonymous ID generated by Unity Authentication in Guest Mode. |
| Google 账号相关信息:仅在玩家主动使用 Google Play Games 登录时接收,包括 Play Games 玩家 ID、显示名称和登录状态。 | Google account-related information: received only when you sign in with Google Play Games, including player ID, display name, and sign-in status. |
| 排行榜成绩:通关数量、关卡用时、技能点和总时间等。 | Leaderboard scores: completed levels, level times, skill points, and total time. |
| 运行与诊断信息:设备型号、操作系统版本、应用版本、崩溃日志、网络状态和性能诊断。 | Operational and diagnostic information: device model, OS version, app version, crash logs, network state, and performance diagnostics. |
| 网络信息:由网络服务自动处理的 IP 地址、请求时间和错误信息。 | Network information: IP address, request time, and error details processed automatically by network services. |
3. 我们不收集的信息 / Information We Do Not Collect
当前版本不请求或收集精确地理位置、通讯录、短信、相册、麦克风、摄像头、通话记录或浏览器历史。本游戏接入 Google AdMob 横幅、插屏和激励视频广告;激励视频仅在玩家主动选择观看时展示,完成观看后用于发放游戏内奖励。当前没有应用内购买 SDK 或公共社交信息流。
The current version does not request or collect precise location, contacts, SMS, photo gallery, microphone, camera, call logs, or browsing history. The game integrates Google AdMob banner, interstitial, and rewarded video ads. Rewarded videos are shown only when the player chooses to watch them, and the reward is granted after completion. The current version has no in-app-purchase SDK or public social feed.
4. 信息的使用目的 / Purposes of Use
- 保存游戏进度、语言、音量和按键布局。
Save game progress, language, volume, and control layout. - 提供闯关、最佳记录、技能升级和自建赛道功能。
Provide challenge levels, best records, skill upgrades, and custom tracks. - 提供排行榜和云端存档等可选在线服务。
Provide optional online services such as leaderboards and cloud saves. - 识别和修复崩溃、兼容性或性能问题。
Identify and fix crashes, compatibility issues, and performance problems. - 遵守适用法律、应用商店规则和安全要求。
Comply with applicable laws, app-store rules, and security requirements.
5. 存储位置 / Where Information Is Stored
本地游戏数据保存在设备中的应用存储区域。使用 Google Play Games 登录时,游戏存档可通过 Google 的 Saved Games 服务同步。排行榜及 Unity 匿名标识由 Unity Gaming Services 在适用服务区域处理。卸载游戏或清除应用数据会删除多数本地数据;云端数据是否删除还取决于对应第三方服务。
Local game data is stored in the app’s storage area on your device. When you sign in with Google Play Games, game saves may sync through Google’s Saved Games service. Leaderboards and Unity anonymous identifiers are processed by Unity Gaming Services in applicable service regions. Uninstalling the game or clearing app data deletes most local data; deletion of cloud data also depends on the relevant third-party service.
6. 信息共享 / Information Sharing
我们不会出售玩家个人信息。仅在实现本指引所述功能时,才与下列服务提供方共享必要信息:Google Play Games Services、Unity Gaming Services(Authentication、Leaderboards、Core)、Google AdMob 以及应用商店和操作系统服务。详情请参阅《第三方信息共享清单》。
We do not sell player personal information. Necessary information is shared only with the following providers to implement the features described here: Google Play Games Services, Unity Gaming Services (Authentication, Leaderboards, Core), Google AdMob, and app-store or operating-system services. See the Third-Party Data Sharing List for details.
7. 玩家选择与控制 / Player Choices and Controls
玩家可以在不登录的情况下使用游客模式。游戏内“重置玩家数据”可以清除本地关卡、技能和自建赛道等数据。玩家可以退出登录、关闭网络或停止使用在线功能。卸载应用可以删除设备上的游戏数据。
Players may use Guest Mode without signing in. The in-game “Reset Player Data” option can clear local level, skill, and custom-track data. Players may sign out, disable the network, or stop using online features. Uninstalling the app removes game data from the device.
8. 数据删除 / Data Deletion
玩家可以随时请求删除与其游戏进度和在线服务记录相关的数据。删除途径包括:游戏内「设置 → 重置玩家数据」自助清除本机数据;发送邮件至 kawhijimmy@spielphantom.com 请求删除云端存档与排行榜成绩等在线记录;或访问网页版删除指引提交请求。即使你已经卸载游戏或更换设备,也可以通过网页提交请求,无需重新安装游戏,完整说明请见:../data-deletion/ You may request deletion of data related to your game progress and online service records at any time. You can clear local data yourself via “Settings → Reset Player Data” in the game, email kawhijimmy@spielphantom.com to request deletion of online records such as cloud saves and leaderboard scores, or submit a request through the web page. If you have uninstalled the game or switched devices, you can still submit a request online without reinstalling: ../data-deletion/
9. 数据保留 / Data Retention
本地数据保留至玩家重置、清除应用数据或卸载游戏。云端数据按 Google 和 Unity 的各自政策保留。日志和诊断信息仅在实现安全、稳定性和合规目的所必需的合理期限内保留。
Local data is retained until the player resets it, clears app data, or uninstalls the game. Cloud data is retained under Google’s and Unity’s respective policies. Logs and diagnostic information are retained only for as long as reasonably necessary for security, stability, and compliance purposes.
10. 安全措施 / Security
我们采用系统提供的存储隔离、应用包签名、登录令牌保护和第三方服务安全机制。网络传输由 Google 和 Unity 的加密服务处理。没有任何系统可以保证绝对安全,如发现疑似安全问题,请联系开发者。
We rely on operating-system storage isolation, package signing, login-token protection, and third-party security mechanisms. Network transmission is handled by Google’s and Unity’s encrypted services. No system can guarantee absolute security. Contact the developer if you suspect a security issue.
11. 儿童隐私 / Children’s Privacy
本游戏为一般向游戏,不包含面向儿童的定向广告、公共聊天或付费抽奖。涉及儿童信息的部分,请参阅《儿童隐私保护指引》。
The game is a general-audience game and does not include child-directed advertising, public chat, or paid draws. See the Children’s Privacy Policy for information about child data.
12. 玩家权利 / Player Rights
根据适用法律,玩家可能有权查询、更正、删除个人信息,撤回同意,导出副本,或限制处理。玩家可通过游戏内重置、退出登录或联系开发者行使相关权利。法律要求验证身份时,我们可能要求提供必要信息。
Depending on applicable law, players may have the right to access, correct, delete, export, restrict, or withdraw consent to the processing of personal information. You may exercise these rights through in-game reset, sign-out, or by contacting the developer. We may request necessary information to verify identity where required by law.
13. 跨境传输 / International Transfers
Google Play Games 和 Unity Gaming Services 可能在玩家所在地区以外的数据中心处理信息。开发者依赖这些服务提供方实施的适当传输和合规机制。
Google Play Games and Unity Gaming Services may process information in data centers outside the player’s region. The developer relies on appropriate transfer and compliance mechanisms implemented by those service providers.
14. 政策更新 / Policy Updates
我们可能更新本隐私保护指引。重大变更将通过游戏内页面或更新公告说明。继续使用游戏即表示接受更新后的指引。
We may update this Privacy Policy. Material changes will be explained in the game or in update notices. Continued use of the game means acceptance of the updated policy.